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Virtuix Expands Omni One VR Gaming System to European Markets Following Strong Financial Growth

By Burstable Editorial Team

TL;DR

Virtuix's European expansion of Omni One offers investors early access to a projected $30.4 billion VR gaming market with 138% revenue growth potential.

Omni One uses a 360-degree treadmill with AI-driven 3D reconstruction to create photorealistic virtual worlds, allowing full-body movement and burning up to 700 calories per hour.

This system transforms sedentary gaming into active exercise, helping users improve fitness and potentially lose weight while enjoying immersive entertainment.

Imagine walking through a digital twin of your neighborhood created in hours from drone footage, all while playing games and getting a workout.

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Virtuix Expands Omni One VR Gaming System to European Markets Following Strong Financial Growth

Virtuix Inc. is expanding into Europe, announcing the launch of its in-home virtual reality gaming system Omni One in several markets including Germany, the UK, and France. The move comes just weeks after the company debuted on the Nasdaq and reported that revenue for the six months ended September 30, 2025, increased 138% year-over-year. The international expansion marks a major milestone for Virtuix as it enters a European VR gaming market projected to reach $30.4 billion by 2032, growing at a compound annual growth rate of 17.7%.

"Europe has long been one of the most active PC gaming markets in the world, and expanding Omni One Core into the region is a natural next step for us," said Jan Goetgeluk, Chief Executive Officer of Virtuix. "With strong demand, an established distribution partner and a growing community of PC VR gamers, we're excited to bring Omni One to European players." Often described as the "Peloton for Gamers," Omni One is a 360-degree treadmill system designed to provide a fully immersive experience where players physically move through virtual worlds using a specialized surface and harness.

The system replicates real-world movements directly in games, providing physical freedom that traditional controllers cannot match while turning gaming into a legitimate cardio workout. According to Virtuix, users can burn up to 700 calories per hour, with some customers losing more than 40 pounds in four months while playing their favorite games. Omni One leverages AI-driven 3D reconstruction techniques like Gaussian splatting to create photorealistic digital twins of the real world, reducing what used to take months to mere hours. European customers can now place orders for Omni One, with shipments slated to start between April 13 and April 24, 2026.

The European expansion is supported by a regional partnership with Unbound XR, a leading European online retailer of extended reality equipment that will manage local fulfillment and logistics. The international launch is part of Virtuix's expansion plan fueled by its recent IPO and capital raise, which includes an $11 million investment from Chicago Venture Partners and a $50 million credit facility. Virtuix had previously stated that proceeds from these capital raises would fund the sales and marketing of Omni One. With production capacity to manufacture 3,000 units monthly, the company said it has the potential to generate $100 million in annual revenue. In the United States, the product has maintained an average customer rating of 4.8 out of 5 stars and received the Auggie Award for Best VR Interaction Product in 2025.

Curated from NewMediaWire

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Burstable Editorial Team

Burstable Editorial Team

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